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Click here for a tutorial

You can also watch a video tutorial.

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Learn how to make maps together

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Common

Paint the map with those textures.

Icons

Painting those with the stamp tool. You can move them between hexes by draging them. Drag them outside the map to remove them.

Background

Paint the background of hexes. It will override the normal color.

Custom

Import images with the "+" button and use them anywhere.
+

Town

These tiles are better used with square "hexagons". Go into the display part in the data tab to change it.

Dungeon

These tiles are better used with square "hexagons". Go into the display part in the data tab to change it.
Select an hexagon and add/modify content here.

Content

Drag the elements onto each other to move them.

Text

Display text on the selected hexagon.

Notes

Make "secret" notes about the selected hex here.

Editor


map

Height: Width:

Background

If you added a background image to the map in the "resource" tab you can change the opacity of the tile and move the background.

Opacity:
Background horizontal offset (px):
Background vertical offset (px):
Background zoom (%):

Save

You can reuse a saved map in the "resource" tab. Saving as image can take a long time.
Download:
You can share the current map as an image ot as a link. Be aware that the "As link" functionality has limitation in term of map size and content.
Share:
The "local save" and "local load" buttons use the local storage of your browser. It should not be lost even if your computer is turned off. THe "auto local save" function starts a periodic and automatic save of your map.

Select an hex and a submap before adding a link. Then, click on the arrow icon to jump to the submap.

Submaps

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